Candy Crush Spurs $1.8 Billion Gaming-Revenue Boom in Africa

  • Mobile gaming dominates market, comprising 89% of total
  • Egypt, Nigeria and South Africa are top-spending markets

Africa’s gaming industry grew almost six times faster than the global average last year, spurred by demand for entertainment on mobile phones including staples such as Candy Crush and Roblox.

The market expanded 12% to $1.8 billion in revenue from a year earlier, outpacing the 2.1% worldwide increase, ADG Technology Inc., a New York-based mobile-gaming publisher known as Carry1st, and San Francisco-based Newzoo LLC said in an annual analysis published Wednesday.